There's a pass through the mountains between Frostgorge Sound and the Bitterfrost Frontier, but it's guarded by a kodan. Apparently, those two are headed in the same direction I am. They'd also seen Braham and knew Rox had gone to join him with Garm. The elders at Hoelbrak received me hospitably and had good information about the sighting of a strange icebrood creature in the far north. For the moment, the volcano is calming, and I bought us all some time. It was fascinating to see this piece of history, but even better when I activated the final machine. Only one left to find, and then I can get off this forsaken island.ĭuring my search for the final dwarven machine, I discovered the ruins of a mursaat fortress. It didn't take long for me to find them all and then activate the machine. He'd found it first, but it was damaged-it's parts scattered all around. I ran into Scientist Quickk while looking for the third machine. I helped them with their troubles, and in return, they showed me where the second dwarven machine was. The last thing I expected to find on Fire Island was a traveling circus of castaways. The dwarf, named Rhoban, sent me on a mission to activate four dwarven devices that keep the volcano from erupting. They were worshiping a stone dwarf-its head, to be specific-which much to my surprise was still alive. What a strange group of skritt I found on Fire Island. The more time I spend here, the more I realize the island is unstable. I helped them get their recording devices restarted and took the opportunity to collect a sample of Destroyer flesh for Taimi. The asuran researchers on Fire Island were not prepared for all the Destroyers. The Story Journal entries for Living World Season 3 serve as an effective story summary from the point of view of the Pact Commander, and are transcribed here.ġ7 Zephyr, 1329 Eir's Memorial in Hoelbrak
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